Slax author's Blog (RSS)
Using vga=normal by default
New version of Slax is almost done. While testing the new kernel 3.8 I noticed it has some "improved" support for DRM, that is Direct Rendering Management, do not confuse with Digital Rights management :)
The thing is, it blocks console output on some devices, making it effectively impossible to start Slax on console only (without X). To fix this, one has to use vga=normal instead of vga=773 boot parameter which is used to start 1024x768 framebuffer on Slax on boot. I got several notices from users with 1024x600 screens that they see an error when starting Slax since it tries to setup a bigger framebuffer than their screen supports, so I finally decided to use vga=normal as a default parameter for Slax.